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Old 10-11-2011, 04:07 PM
Mardur Mardur is offline
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Originally Posted by Darksinga [You must be logged in to view images. Log in or Register.]
Thank you for some viable feedback unlike the other trolls in this thread.

First off, however, I have to disagree with some of your points. Your main argument is that an egg-shaped pumice is "cheap." You stated that because of the "cheapness" of an egg-shaped pumice it shouldn't be in game. First off, Everquest was NEVER a game of balance, that's what made it good and retarded as hell at the same time. If we were arguing for the sake of "Cheapness," MANY and I mean MANY things shouldn't be in the game. For the sake of how things ran on classic, however, I have to argue that it should be in game. Shouldn't we be able to feel true nostalgia when playing EQ pvp? As others have stated, there are many great memories with "Cheap," things like egg-shaped pumice, charm, and fear. One of the stories that stood out most was charming some one and putting them under the water.

I don't think egg-shaped pumice should remain in the game for the entirety of the server, but at least should be a viable part of the game for a few months, I think the devs should just follow a SoE timeline, put in changes over time, a true progression server. Some things are just dumb about EQ, but a lot of it made it so there was strategy required. EQ pvp was almost never what you fools got used to on VZTZ. It was never having full raid buffs and ROFLstomping, it was strategy. And if egg-shaped pumice will combat those gank squads rolling with full raid buffs I say leave it in for now, you can always take it out later.
The problem though is that egg-shaped pumice totally negates an integral part of the game (buffs). Everything you've been comparing this to has just not been a fair comparison. For example, I'm totally cool with allowing charm and fear, because you have something you can do about it: resists, los, or interrupt. If you get charmed or feared it's because either your resists were lacking, you failed to interrupt a crucial spell, failed to get away, or you just got an unlucky resist roll. This is, in my opinion, in the spirit of the game. Landing a charm, being near water, and having the game prescience to /pet sit someone under water to drown them, although extremely powerful, is tactical. The person you charmed COULD have prevented their demise. But fear/charm isn't the topic of this thread, egg-shaped pumice is.

The problem is that egg shaped pumice completely removes any duration effects from the game. And there's nothing you can do about it. If you enter pvp with buffs, they're gone, instantly, guaranteed. Now, I know classes aren't balanced in PvP, but egg pumice throws the balance even more out of whack. When clerics / enchanters / shamans / any class that highly relies on duration effects were being conceptualized, the developers weren't thinking "well egg shaped pumice is in the game so we need to give these classes something to balance that out."

Example: If you roll a cleric, spend the time to level her up to 44, pay 12 platinum for a peridot, and expend 315 mana, you can bestow upon someone an additional 525 hp. This can be countered by any level 1 toting an egg shaped pumice, and they'll have charges left to spare.

Try to reason how that should be on this server.

Just because "EQ was never a game of balance" doesn't mean we have to put all kinds of crazy shit in that makes it less enjoyable for the vast majority.
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Last edited by Mardur; 10-11-2011 at 04:12 PM..