Thread: Fear/Charm
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  #22  
Old 10-11-2011, 08:44 AM
Rust1d? Rust1d? is offline
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Join Date: May 2011
Posts: 890
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I think Fear/Charm should work but maybe half or 1/4 duration. Another idea would be (if it can be coded) for the chamred person to be confined to a small space. I'm probably not even playing a caster this go around anyway, just want to keep things classic brews.