Quote:
Originally Posted by dogbarf
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I remember snare lasting full duration when it landed in pvp? This was classic wasn't it?
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Don't remember if ensnare lasted the full 10 minutes or whatever on EQ live, but it did last a long ass time. Whatever is on this server now is probably Null's bastardized version of EQ PvP.
Quote:
Originally Posted by dogbarf
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These spells lasting only 18 seconds is a HUGE nerf to druids and rangers and pretty much all casters in general.
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Lol @ huge nerf. Maybe a huge nerf for level 10 PvP, not level 50 PvP against well geared players since nobody used it against those. But yea, I agree that it should be like normal EQ for resists and durations and not TZVZ.
Quote:
Originally Posted by dogbarf
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Or are casters just expected to get shit on once melee get 3 pieces of mr gear and a resist buff?
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How are you going to get "shit on", at any given time you can easily run away. It sounds like you want it so melees get shit on with easily landable snares and 0 channeling skill to pumice it off. Can your post be any more hypocritical.
Quote:
Originally Posted by dogbarf
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Since we arent keeping it classic, can we have vz/tz resist system?
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Oh, so now we get to the real point of this guy's post. It's some moron from TZVZ posting anonymously. He's not a very good player so wants giant game breaking spells put in game so he can get free kills without any actual effort.