Quote:
Originally Posted by Yukahwa
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+ - 8 pvp range is 100x more detrimental to server growth than item loot. If you want to talk about encouraging players to get through the low levels than the pvp range needs to be the prime topic.
Inventory loot has its own set of problems. If you want softcore item loot it should be 1 random equipped item barring held / range slots. That way you don't lose your sneakers every time.
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Random item loss, the worst of all proposed systems.