Quote:
Originally Posted by Palemoon
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A server has to have a solid backbone of anti RPK playerbase to be healthy. I't can't just be a bunch of random people running around constantly ganking for no ingame reason and survive. This is why all 4 (5) of the EQ pvp servers died.
Its also why Shadowbane died out, eventually the GM's there stopped doing in game events, then the "roleplay" lore guilds left, then the anti RPK guilds left, and what you had left was the dregs of the servers, lore-less RPKs who attracted (like they always do) a larger percentage of cheaters and dupers. Then the game shut down, as the warefare and pvp became nothing but one giant Epeen flameware contest.
We honestly need more guilds that are anti RPK like grindcore. What we really need is one or several of the big PvE blue guilds from blue99 to move to red.
The griefers must be a minority of playerbase for the server to be healthy, period. I've seen the same thing play out over and over again since the late 80's.
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you sir get a Gold star and 1 free internet. I've seen the same chain of events over a few games, and this is exactly what happens. pvp brings out some of the worst in people (or simply brings out the worst people)