Ya I have to say that was one of the first major things i noticed on this server when playing was how the casters NPC are way out of tune.. so I went and did some research for ya...and
JUNE 5, 2002
NPC casters should be a little bit smarter now. They will choose their spells a little more carefully.
This caused a shit storm for about a week. I do remember the ice comet of death from seb frogs because that is where i used to AA. So now it comes to this about a week later.
JUNE 12, 2002
* NPCs are now bound by spell casting distance rules, meaning that an NPC's spell will no longer connect from halfway across the zone.
* NPCs now have a chance to be interrupted by normal combat when casting newer spells.
* NPCs that are much lower level than their target have had their potential casting damage reduced using a similar mechanic to the one that player characters' level differences use.
* NPC Wizards no longer have an inherent bonus to their fire and cold based spells.
* Most NPCs that had previously had their spellcasting level inflated to make up for poor spell selection have been brought back into line with their actual level.
* NPCs no longer automatically get free access to rarely dropped spells, such as Garrison's Superior Sundering and Funeral Pyre of Kelador.
so there ya go. we have it seems like the OP spell file and not the original NPC spells.
|