Palemoon has the right idea about exp loss, level 1 pvp, no safe areas and faction. When it comes to level ranges, though, I think he's being a bit too conservative. +/- 4 until level 10 would be fine, with +/-8 starting at 11. Limiting the first 10 levels is more than generous enough.
Though.. I really do like my idea of VZ and TZ teams with +/- 8 until level 20 :P
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