Thread: Game Mechanics: Nullify Magic
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  #19  
Old 10-06-2011, 11:59 AM
pickled_heretic pickled_heretic is offline
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Join Date: May 2010
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Quote:
Originally Posted by XiakenjaTZ [You must be logged in to view images. Log in or Register.]
taper shortened duration, thats why no one used it when cancel magic just erased them.
Every site i've seen says it is the same as cancel magic. Probably nobody used it because enchanters are the only class that can use it and they get far, far more powerful dispels shortly later in their career.

Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
Cancel Magic - No Resist Check
Annul Magic - MR
Pillage Enchantment MR + 5
Alenia's Disenchanting Melody (Bard) - No MR check
Nullify Magic - MR + 5
Recant Magic - MR
Strip Enchantment - MR + 25
Taper Enchantment - No Resist Check

All of these are listed as Positive (Beneficial) spells except for Alenia's and Taper Enchantment. I don't know how this worked on live but I'm assuming if these spells are marked Beneficial here they will be broken. When trying to cast the spell on a mob/duel PC you would just receive the message "Your spell would not take hold".
this is just speculation but it's possible that dispels were considered beneficial when cast on players and harmful when cast on npc/hostiles since they have useful applications in both instances. when cast on a player, they default to the beneficial effect despite having applications to cause harm.
Last edited by pickled_heretic; 10-06-2011 at 12:02 PM..
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