I am not putting a considerable amount of thought into it, just kind of shooting from the hip, but I guess the first few changes that come to mind are:
-Rogues getting epic increases their damage immensely.
-Wizards get awesomer
-Shaman. Torpor. Nuff said.
-Monks get another race AND 2HB becomes a viable option due to introduction of decent 2HB Weapons.
Also the clicky effects on a few of the class armor pieces are really helpful. Discs definitely help certain classes out, although I remember especially in velious defensive disc playing a major role on raids. I think whoever said dragon/plane loot out-does kunark group based loot is mistaken. Also, melees get a lot of help with an increased availability of non-raid haste items (FBSS / Mith2hander are really the only viable items for non-raiders prior to that).
I'm sure there are a number of things I missed, but those are the first to come to mind.
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