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Old 10-03-2011, 02:06 PM
Yukahwa Yukahwa is offline
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Join Date: Jul 2011
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Rogean.. Having thought about this, I think that PVP on boats should be disabled.

The reason is that you have so far attempted to make a new PVP server with unique rules and functionality in order to make the best pvp experience possible.

If you have a dynamic range in order to make pvp a little more fair (you do) then you might as well disabled pvp on boats so its not such a treacherous journey. Or allow casting on boats with PVP so it is real pvp not just casters getting ran off the boat.

I really think you or someone should decide what you are trying to do and what group of players you want to appeal to. If you want casual players to enjoy the server, an 8 level limit is not really acceptable. These players will start off at level 1 and get worked consistently until they either quit of they finally get to their upper 40's and aren't overpowered by people higher level then them. Most will quit.

+- 8 level is a pvp range that pretends to promote fair pvp. The dynamic range system confuses most people and really just means you they get killed by people way outside of their ability to defend themselves.

Low level PVP is very important to me because that is what got me hooked on everquest PVP. An 8 level range starting at level 1 really doesn't make for a fun experience for anyone.

I honestly believe an unlimited PVP range would work better than 8 levels just because it would force people to come together and make real decisions about who they murder and who they dont murder.

I think high stakes PVP (item loot) with a competitive spread (4 levels) really does work a lot better. To soften the experience if item loot really does break too many hearts, the item looted could be 1 randomly selected equipped item barring held and range slots.
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