100-120ish MR made you nearly immune to magic-based non-nuke spells that didn't have negative resist modifiers, including anything from snares and roots to mez and stuns. It never made you completely immune, but it was close enough that you didn't have to worry about getting CCed with any regularity if you had the proper resists, although you might still get tashed/maloed and those spells could land if you didn't have a high enough MR to sit at 100+ after debuffs. Anyone who played EQ back then doesn't need a graph, this was an everyday fact of life.
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