Quote:
Originally Posted by Not_Kazowi
[You must be logged in to view images. Log in or Register.]
There needs to be a damage increase towards pve npcs and more ac checks
|
Rexx will back this up.
Rexx and I were in Runnyeye and we could barely handle blues as a group, and when we were ambushed by a crazed goblin shaman he was doubling for 90 points of damage at level 20, that's a lot of damage to eat when there is no practical way of mitigating (abundance of gear).
If it is possible look at the old patch notes from 2004 and apply the 33% armor check into PvE, or if it's impossible to scale the AC of players into account at least change mob damage tables so level 1 mobs aren't hitting for 13 and level 20 mobs aren't effectively one rounding tanks