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Old 09-30-2011, 11:07 AM
Bockscar Bockscar is offline
Sarnak


Join Date: Sep 2011
Posts: 428
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Quote:
Originally Posted by Pescador [You must be logged in to view images. Log in or Register.]
This is definitely anecdotal evidence, but I'm sure other people who played on Sullon or other pvp servers can back me up. Level and gear were far more important than they are here when it comes to resists. Once someone is light blue or green to you, they'd better have 100+ resist or your spells WOULD land almost every time.

Anyone who was ever corpse camped also remembers that when you are naked (ie no resist gear), root / snare would land almost every time from people near your level. If they were a low blue con, you might resist a couple, but if they were high blue / even / yellow, you would almost never resist a snare or a root (or a nuke, for that matter) without gear.

I can't remember exact numbers, but I'm absolutely positive that if a player has no resist gear and no MR buffs, root and snare would almost always land if a player was around your level. If someone was a green con, you could root / snare them reliably unless they had 100+ MR, in which case you can still land them every now and then until resists approach crazy (200+) levels. On my bard, in my high 40's / low 50s, I would run with 200+ MR and most 60s would never land a root on me.

Hope this helps
That sounds about right. The way I remember it, someone without resist gear was basically incapable of resisting spells except for the occasional random resist out of sheer luck. It's the exact same thing as fighting even-con caster mobs with no resist gear on: you should expect every spell to land on you, because the overwhelming majority of the time, they will. Several consecutive resists with 25 in the relevant resist stat was akin to planetary alignment in terms of luck. There's a reason you flat out couldn't PvP without resist gear: everything will land on you, you'd have like 10% chance at most to resist something. Mobs have more than the basic 15/25ish in each resist, and look how consistently you'll land spells on them as long as they aren't higher level than you. Even a mob exactly your level has something like 20% chance to resist at most unless it was buffed by nearby caster mobs, and unless I'm sorely mistaken, mobs almost always have higher resists than a naked unbuffed character does. Casting on a player without resist gear should be like shooting penalties at an open goal: you'll succeed every time except the very rare instance of bad luck.