Quote:
Originally Posted by tmoneynegro
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Just make crowd control spells function like EQ live did in this era (was capped at 95%):
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I don't know if you're trolling or not, but your graph doesn't "cap" at 95%. You'd need a piecewise function for that:
y=x-25 if x <= 120
= 95 if x > 120
Regardless this is clearly a stupid graph. I shouldn't waste my time educating you on the obviousness of this, but firstly, your graph doesn't reward people for having MR above 120, which is by no means classic. In classic (as in any era of Live) you had better resist chances if for example a Bard was pumping you up to 300 MR than if you only had 120, and saying otherwise without solid proof is just idiotic. Granted, you may have had diminishing returns at higher MR (so the difference between having 300 MR and 150 MR is much smaller than the difference between having 150 MR and 0 MR), but your chance to resist with x+1 MR should always be strictly greater than your chance to resist with x MR.
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