Quote:
Originally Posted by Dfn
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Sullon had population issues because of it being a no rules server. People simply didn't want to play somewhere where they could be trained and bind camped with unfair teams and an abundance of hackers - oh, and little to no GM support. Sullon's population was lower than the others for those reasons and because it started much later. EXP loss on death had little to do with it.
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Pretty misleading, considering the huge jump in population Sullon Zek had when the server first formed to how low it got quickly thereafter.
Quote:
Originally Posted by Dfn
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Sure, everyone wants a server with a high population. But there has to be compromise. A completely blue non-pvp server will have a higher population than any type of PvP server. Does that make it the best?
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No, in general more people like blue servers. But not having experience upon death doesn't make it a blue server like you are insinuating. It's still a PVP server.
Quote:
Originally Posted by Dfn
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There is a higher percentage of better players here than on any of the live servers. The game has been out longer, people have gotten better, all the tricks are common knowledge, etc etc. But please, continue with the ad hominem. If it helps with your argument at all, I won the caster FFA on live as a wizard.
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Wow, I'm going to laugh at that. If VZTZ was actually filled with skilled players, nobody would've been ok with the changes they made, many of which did remove a lot of skill from the equation. You're implying that because people are aware of things due to the longevity of Everquest, that it means these emulators are getting the highest percentage of better players? That's a joke. The best players flock to the games that produce the biggest audience for their victories. A small, low population emulator does not that fit that bill at all. I didn't stay on VZTZ long, but I saw Heresy fight in PVP and both of my guilds on live would've mopped the floor with them very, very easily. I guess that's why my guilds were in the Finals of all three gamewide Test of Tactics and won 5 of the gamewide PVP tournaments. However, I congratulate you on winning some small FFA tourney on your server.
Quote:
Originally Posted by Dfn
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I'm not the one crying about dying in PvP. It sounds like it's something you're used to. Original ruleset is interesting though - did you know that was item loot?
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Yeah I'm aware, it was also almost immediately changed. What's the point of even bringing it up, it had nothing to do with the server.