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Old 09-26-2011, 02:54 PM
Graym Graym is offline
Aviak


Join Date: Sep 2011
Posts: 59
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Quote:
Originally Posted by Galacticus [You must be logged in to view images. Log in or Register.]
While you are prolly right about VZTZ, you are having some serious illusions of grander for rangers in Kunark and velious. I too played a ranger but I Know half the shit your saying is bullshit.

You said if someone dispelled your sow you would just run away. How did you do that without sow? Chances are you relied on sow while others had Jboots and they would never let you run away.

Ranger pushback from weapons made rangers able to stop casters casting? If that were true, war, rogue and monk all would be better at this then a ranger. What stopped casters from casting was bash. You were lucky in live to even touch a good caster let alone just have him stand there while he tried to cast on you. That's why you use 2h Most of the time unless your target is snared, so when you do get that second and a half to hit the caster , your doing the most damage. A caster will run run run until he has the advantage to cast on you because he hillbugged or turned the corner over the hill or something.

You really don't remember resists ? 100 mr makes 8/10 snares resist. That was a fact.

Necromancers getting owned by rangers? You act like the ranger is gonna land all his snares and the necro won't.

Some serious memory lapse issues or you just dont know much about why you owned noobs that couldn't play their class right.
You obviously did not play on a PVP server back in the day, or you were one of those players who always got killed because they sucked yet want to blame it on the class. First off, EVERYONE worth a shit in PVP had Jboots, including Rangers. If you debuffed a Ranger's SoW, Jboots went up.

Secondly, 100 MR was not 8 in 10 resists, it was more like 99%. The resist rate was high enough that for specific classes that NEEDED their mana to kill people, like casters, they couldn't try to spam snare spells because the risk vs reward ratio was just not worth it. Rangers were different because unlike Necromancers and Druids that rely on mana to kill people, Rangers didn't rely on their mana for kills. Recasting a SoW is irrelevant to a Ranger and it's easy to get back on *IF* somebody was able to get it off.

Yes, anyone could use a potion but who is in the best position to keep their SoW on? The Ranger with 397427997342 useless buffs to throw it 15 deep, or other classes with only 1-5 buffs to protect it. All of those worthless buffs Rangers had were worthless on normal servers, but on PVP servers it meant Rangers could completely protect their most important buffs with TONS of protection at the top. Other classes could not do that self-buffed. Without resorting to egg-shaped Pumices, the Ranger would almost always win that debuffing battle and under normal circumstances, always had the speed advantage in every fight. If someone actually did get the Rangers SoW off first, then you can simply put on Jboots and run around until you lose your opponent or create enough space to recast SoW, which wasn't that hard to do.