Luclin (good)
1. Raid zones
2. AA
Luclin (bad)
1. Safe zones ruined pvp servers
2. Bazaar too away some of the social aspects
3. Every new expansion resulted in the leveling zones for old ones being obsolete
4. Mobs were for the most part really uninspired
5. Lots of guilds suffered player loss due to the keying process (I liked it mind you, lots of guildies working together, and less committed guilds dying)
6. Cats on the moon? ugh, terrible idea.
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