View Single Post
  #15  
Old 09-24-2011, 03:51 PM
C5BAMF C5BAMF is offline
Kobold

C5BAMF's Avatar

Join Date: Aug 2011
Posts: 163
Default

Quote:
Originally Posted by Rushmore [You must be logged in to view images. Log in or Register.]
exp loss on exp death will add to the amount of griefing on the server. making exp loss worst than item loot and will insure a lesser number of people playing the box.

if you guys want less targets than sure. Also the same lot of you asking for this will be asking in the near future it be taken out of the game when people are killing you repeatably.

If i can kill you to get you out of my way cool. but if i can keep killing you so that you lose your level its worth my time.

do we want to encourage this?
I'm flexible on this topic. The mindset I had originally was that it could be included however the effect would be determined on other grounds. Potentially exp loss could be a set percentage or scale with level, and not necessarily be a large amount. ie: 1% loss on death per ten levels; 6% loss on death at lv60.

Additionally, players have been known to purposely force exp death on you by attacking you while in PvE and walking away leaving you at 10% hp for the mob to finish you off. Exp death is no stranger to pvp, this idea is just taking effect by the horns and accepting it.
__________________
Tallon Zek '00-'04
Shemfade Vortigem - Level 65 HU PAL <Brotherhood of Darkstorm, Chosen Blood>
Project1999 Green Server
Apollyus - Level 50 Ogre Shaman <Kingdom>
Last edited by C5BAMF; 09-24-2011 at 04:18 PM..