Quote:
Originally Posted by hotstud
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I'm saying that you can leave a song going, passively, and remove your modifier and it will continue to be modified regardless of what you equip on the next pulse. You could start Hymn with a lute equipped for the first pulse and then switch to your weapons and you'll have lute modded regen while you melee with your weapons out
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I know what you're saying, because I said it in my previous post.
Quote:
Originally Posted by hotstud
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There is no way that is classic. Every pulse of a song is supposed to check your currently equipped modifier. You really think the way it worked originally is that somehow, magically, your Bard was playing a Lute while it was in his bag and hes holding two swords? No, every song pulse checks your current mod and you would be singing if you removed your modifier.
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Yes, I do think that's how it worked. If it worked the way you think it should work, then there would be absolutely no reason to actually twist instruments, now would there? All those bards juggling all those instruments for years with almost no point to it. Instead, it was common practice in order to maintain peak efficiency. (The "how do you think this works, magic?!" kinda loses its meaning in a game with ... magic
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"Now, it is also possible to twist instruments. Most people freak out at the concept of this at first, but it’s really not as tough as it sounds (although there are varying degrees). For the most part, this means starting a song with an instrument equipped, waiting for the text message, starting the next song, switching the instruments before the next text message, and repeating."
From EQDiva circa 2003-ish.
"Juggling
Before doing anything else with juggling, go set the command /fastdrop never. Otherwise, you will discover how many weapons and instruments you can leave scattered across West Karana.
Bards need to juggle both weapons and instruments to be at their peak. This can be tricky, but by hot keying you can manage easily enough. To juggle your instruments, the basics are:
Two Instruments
I sometimes use this to play Selos (run fast) and Hymn of Restoration (regen.) while running. I also use it for many other situations, but this makes a good, low-level example:
1. Equip the your drum in your secondary melee slot. (melee number 2).
2. Play Selos Accelerando.
3. Pick up the your mandolin in your cursor.
4. Hover it over the melee slot.
5. When Selos pulses Your feet move faster. stop Selos and start Hymn.
6. Click on the melee slot. Your instruments should switch places.
7. When Hymn pulses Your wounds begin to heal. stop Hymn and restart Selos
8. Click on the melee slot to switch your instruments again.
9. Repeat."
From Concert Hall.
Again, just because something "doesn't make sense" does not automatically mean it isn't classic EverQuest. Anyone who has played this game half awake for even a few hours could probably come up with a laundry list of mechanics that "don't make sense". So just going on that is, well, pretty worthless.