My wishlist!
Teams: FFA
Level range: +/- 5 for assessing penalty/loot. All levels for killing. Dynamic system to assess penalty outside of range when attacking/assisting with heals or "first" hit.
PvP begins at: Level 1
Loot model: Coin loot only is ideal, don't really care all that much beyond the fact that item loot is easily exploited. No decision here will affect my choice to play.
XP loss/gain: Loss within penalty range or based on dynamic rules. No gain.
PnP: Ideally no PnP. LnS should be player policed, corpse/bind camping player policed, training player policed, etc. Do not care that much in the end though.
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~not hiding behind my forum account~
blue: zarina / gumby / park / lulls / kiss / pamela / barbarous / dolemite / patsy / tick / cupid / jilena / magine
red: trolling / lust
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