Quote:
Originally Posted by guineapig
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By this logic any guild could in theory try to KS a raid mob any time a 15 person raid has a single person go Linkdead or dies from an AOE. That's not right and it completely negates the half hour rule.
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Totally retarded and you know that's not in any way implied. Part of logical argument is assuming your opponents' best case scenario and overlooking little holes in their words.
Once the mob is engaged legitimately no one is going to, in his right mind, possibly rationalize a legitimate seizing of the mob. "Oh my god guys one of their rogues got too much agro and died! They have 14 now CHARGE!" ...
Quote:
Originally Posted by guineapig
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Also by this logic a previous argument that you guild had regarding the fact that a single group with a cleric and a chanter could take out Draco would never be allowed to happen. This is something that very recently you guys were arguing for.
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Incorrect! This situation actually DID arise between our two guilds! Early morning draco spawn, and neither guild could muster 15. Divinity attempted and wiped, then we attempted. Div mustered 15 and attempted to claim draco, and I would have allowed it if draco was not CURRENTLY incoming heh. If the claim had come a bit earlier, we would have had to yield to your raid (15+ constitutes a raid) and wait for you to wipe again (if you wiped, that is) to have our attempt.
This is my interpretation of the rules. I believe you are confusing the argument of killing things with less than 15. The argument is the number should be lower than 15 (draco and maestro do require a raid force, perhaps?). But whatever the case, while unchanged, the number is 15.