Quote:
Originally Posted by Pudge
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guys.. this problem of looting weapons/manastone from your bags will vanish if you:
1) limit the items that are lootable to non-lore only
2) if you place any item in an inventory slot (sacrificing an entire bag slot) it is unlootable
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Can't loot a frog crown : /. Can't destroy your frog crown and loot someone else's (favorite).
While it seems that I am arguing FOR item loot, I'm really defending the justification for it. I'm against it on grounds that the level range will be 8 levels which I think is going to be important. If the population goes up? Make it 4 levels and I'd love to see item loot. I'm just worried about a guild rushing to 50 and taking control of things very early / locking everything down / griefing / not having to risk *anything* (like planar gear/dragon/god loot isn't enough of an advantage).
You do know an ice comet from a lvl 49 would out right kill almost any naked lvl 41 class? I think it's 831 damage pvp (I'm off but its mid 800s), do the math. You'll a lot of this if there's item loot and 8 lvls.