mtg
start by totally ignoring any of the cards / sets made after 1995 so the game makes sense.
after you have a firm grasp on how the game is played up until that point, you will probably find that the sets released after that added many abilities that radically changed the game, in a bad way imo.
as far as what color deck, it depends on what your opponent is using. i'd definitely start out by building a deck of 1 solid color, paying attention to the rules for how many of the same card you can have per deck, and the ratio of mana (normally 60 cards, 20 of which are mana)
it can be a fun game around fun people. or it can be a really sickeningly boring game around people that sleep with anime characters on their pillows.
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