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Old 09-17-2011, 05:09 PM
Galacticus Galacticus is offline
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Join Date: Aug 2011
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This is what I think would be most effective for pvp testing:

It should be released in waves something like levels 1-5(or maybe 1-8 depending on pvp+/- level range). You would not be able to level past 5 for two days so that people could have time to actually fight against eachother instead of focusing on leveling.
Then on the third day everyone who isnt 5 already is boosted to level 6. Then for two days its levels 6-10,11-15,16-20... It continues to 50 or 55 or whatever. This tests all of the levels and promotes pvp which is what we want to really test.

If you start halfway through the process, you cant make a level 1. You would be forced to make whatever wave they are in.

I think this would promote the most pvp.

You can easily adjust the time between level brackets from 1 day each bracket to 1 week depending on how fast testing results can be analyzed and delt with, maybe there will be few bugs....