I would like to see melee's damage (pvp) properly assessed and brought up to par versus the other 75% of the classes.
It's beta, do something fun like give pure melees a low chance to triple at lvl 50, or maybe 1% crit chance from the start. What's the worst that could happen? 1 more player rolls melee? Or a melee 2 rounds a sitting caster?
Just do something, anything. Especially if there is item loot, melees are at a huge disadvantage there.
|