Honestly, I like in game maps, but not ugly LoY kind, but how they done say in WoW - you explore an area, it becomes revealed on your map - it sort of how it worked in older RPGs like say Baldurs Gate, and I think it adds to lore and immersion.
Its actually quite logical too - as your char explores the world, he takes notes of where he has been and where is what.
Some may argue that it makes game easier, but honestly its only navigation part of things.
People say maps are not classic, yet back in 99 the community was BEGGING Verant to add in-game maps. If verant would have done it during the "classical" era, rather than during LoY, no one now would screaming how much they hate maps
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And yes some places are very confusing beyond believe. First time I played Dark Elf it took me 45 min to find my way from 3rd gate to Nektulos. On other hand I know places like Blackburrow and Qeynos like a back of my hand
Of course whatever we think of maps essentially irrelevant, as the people who run this server intend to make it exactly as it was, even if it means "dumbing" things down (like removing UI control options, forcing old models etc). Just accept it
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