my buddy is coding a PVP server, classic max level 50. except we reworked the client and serverside to client communication. removed zone lines but added agro tethers. so when you cross a zone line you lose agro from the other zone and as you approach the next zone the textures and everything is already 75% loaded.
maps are disabled. PVP range is 6 levels. everything is working well as far as dynamic zoning but agro is fucked up. but we can travel around the whole world without zoning pretty sweet.
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