I like item loot, but it has 2 serious consequences:
1) Lower population
2) MQ advantage
What I mean by #2, is that players that run MQ have an advantage on item loot servers. Not only do they have an advantage in general, but it's way too easy to hit a hot button and automagically have all your droppable gear bagged. Essentially what this becomes is no item loot for those running MQ and item loot for everyone else.
So I begrudgingly vote No. Coin loot - yes. Exp loss - no.
Edit: Altergate kind of solved #2 with an interesting system, though. A modified Altergate system where on death your loot window shows 8 random items, including bagged and your killer can choose one of those 8, would be pretty cool. The only problem is that classic purists wouldn't go for it.
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I am Reiker.

lol wut
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