Coin loot? YES!
Exp loss? MAYBE... if implemented, it should be smaller than regular exp loss from PvE. Devs could also limit PvP exp loss, e.g. you cannot lose more than 1/2 level on a single day.
Item loot? Regarding all equipped items: NO WAY! But you could add a few items to the coin loot, e.g. all gems, words, runes, random mob loot could be taken from a player as well. Picking one item from the victim's bags would work for me, too. But all regular equipment slots should remain untouched (two reasons: 1. population 2. don't make it attractive to gank single players in groups excessively).
Just my 2 copper pieces.
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