Quote:
Originally Posted by Messianic
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Chanters or Bards who can pull well are my favorites. Even as a monk, their pulls were typically faster (because they could bring them into kind of a CC cycle where the killing never stopped).
FD splitting is more of a patchwork maneuver and doesn't beat genuinely good CC except when CC isn't available (stuff that's immune to mez, etc).
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It all depends upon the situation. I have pulled a lot as an enchanter and it was a non-stop XP killing machine. The DPS and tanks didn't have to stop so someone could go grab more mobs. Camp would be mob currently engaged, plus at least one ready on deck (mez'd, rooted and blurred). I've done this mainly in outdoor situations but have done so inside indoor zones as well. If I am not familiar with the zone or there are a lot of casters or adds, I'll leave pulling to the other classes which can handle the nukes or hits.
I've seen bards do an amazing job pulling as well as warriors, rangers, monks, shadow knights, etc. Most often I have found, that it's the quality of the player, not the class which shines brightest.