I guess old habits die hard. Here we are once again second-guessing the steps taken by the devs to make the game more classic. On the plus side, at least this discussion has been a civil one.
I have an opinion about removal of the limited in-game maps, but as a show of dev solidarity I am not going to give it. There are times when mistakes are made or bugs are created - these are great times to speak up about what has been done. As for opining on changes which simply serve to bring the game closer to classic, that seems be a groove that has become too well-worn of late.
If a change is in the offing that makes the server play more like the classic server, I'll withold my opinion until the devs actually ask - which they do indeed do at times, though they rightfully do this before they make a change.
For all you lawer-types that like to point out how X and Y are part of the server code and they are not classic, three things to remember:
1) Not everything is possible.
2) Some things which are possible are not currently practical due to resource and time limitations.
3) There will be a small number of things that the devs will choose to deviate from classic on - very likely only for extremely compelling reasons, as this is anti-thematic. This is their right. It is not open for discusson unless they invite such discussion. The existence of these few purposeful deviations is not license for the peanut gallery to whine when other classic behaviors that are not universally liked, are instituted.
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~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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