Really, it comes down to the fact that most of the purpose of making red99 is to let players work their disputes out among themselves. Teams are counterintuitive to that goal, and that's without touching the strong likelihood of unbalanced teams, x-teaming, and the fact that teams effectively reduce the population since there'll be not only less people to PvP against but also to group with. FFA allows you to group with and PvP against anyone, and since it's optimistic to expect even half of p99's population on red99, I think that'll become a necessity pretty quickly. Nothing indicates that teams will result in a larger population, and beyond the very early levels where you're so vulnerable and classes are so undeveloped that PvP doesn't have much of a point, FFA fulfills every purpose and solves every demographic-related problem that the server is likely to encounter. The number of players required to make the server well-populated is directly proportional to the number of teams, because the more teams there are, the more players it'll take. Without teams, we could probably do alright with a 100-200ish player average. With three teams, there wouldn't be enough on any of the teams to get anything done.
|