View Single Post
  #76  
Old 09-12-2011, 01:55 PM
Asher Asher is offline
Fire Giant


Join Date: Aug 2010
Location: Tucson, AZ
Posts: 677
Default

Quote:
Originally Posted by Kruel [You must be logged in to view images. Log in or Register.]
your not reading what i quoted you as saying. In classic the little guilds didnt get shit, at least on my server. I couldnt show up from hamburglers of time (not a knock on the guild sorry) with 15 lvl 39s and let other guilds kill it when i got FTE and the shitfest that comes with no variance FTE. You have never been there when trak was in the last our of his variance with 150ppl sitting on his spawn point. I have a real good computer with fast internet and i saw trak for roughly 10 seconds before he got downd.. i had time to get one nuke off. Wasnt fun... at all. Thank god that doesnt happen allot.
Lets say that BDA, Taken, VD and Destiny all decide they are gonna play the same game that TMO/TR play now. Everyone gets their trackers and has people monitor zones and camps people out during mob windows.

How does this differ from what you are mentioning? The current situation doesn't bother you because both TMO and TR are prepared for it. Once/if the other guilds do too then we have chaos once again. What would the Devs implement for this situation?

I am not blaming the Devs/GMs/Guides for doing what they did. I understand the reasoning behind it but I think a better solution needs to be found. This bandaid is only going to hold for so long.

This is a non-classic script put in to make the GM/Guides lives easier, but all goes to hell if all the other guilds are willing to do what TMO/TR currently do.

Why don't we just find a real solution that doesn't involve these work arounds for this non-classic variance script.

Asher