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Originally Posted by Lazortag
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Wait, so what about tracking mobs for 4 day windows is classic?
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Nothing. Variance is obviously not a classic mechanic.
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It's the fact that you have to track them for insane amounts of time (more than what was required in classic), and even if you do that, usually one of the top two guilds has either 30+ people logged on in the zone at the time, or 30+ people camped out next to the boss. Assuming they don't, you have a pretty good chance that the mob is going to spawn when your guild isn't even awake. In other words, the variance requires an unreasonable time investment. It's not that we're all not skilled or hardcore enough to compete on your level; it's that we just can't invest that much time into a game.
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If you want to be taken serious, or at least tell people to stop making generalizations about your guild, you should probably stop doing the same. I'm sure much of TMO/TR spend less time logged into EQ then people who may be leveling up/camping items. Give them a /who sometime and see if there's more than 15 or so online unless a target is spawned..