
09-11-2011, 09:18 PM
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Fire Giant
Join Date: Aug 2011
Posts: 988
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Quote:
Originally Posted by greatdane
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The problem as I see it is that many seem in favor of XP loss on death, and if that goes in without some special clause, leveling at a classic XP rate past the 40s is gonna be nearly impossible unless you actively avoid PvP. An XP death at level 45+ is easily a few hours of grinding, and when it already takes months for normal players to get to the upper levels on a blue server, I can definitely see the potential for a game where leveling and being a PvPer are mutually exclusive. The alternative would be something like SZ where you lose XP from PvP deaths but XP losses are significantly reduced, and that just sort of defeats the purpose. I can't see XP loss with current rates working out very well.
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This.
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