Quote:
Originally Posted by greatdane
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The alternative would be something like SZ where you lose XP from PvP deaths but XP losses are significantly reduced, and that just sort of defeats the purpose. I can't see XP loss with current rates working out very well.
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I agree, if xp loss from PVP death is in
then the xp loss would need to be lower then a PVE death
which does defeat the purpose for the majority that are trying to grind (this is good)
it will hinder the solo griefer (also good)
but those solo griefers will create gank squads, which might seem bad for the majority but really isnt
most gank squads go from zone to zone or pwn a zone = dont go in there
so the real purpose i think, is trying to deminish the solo griefer from running zone to zone or kill groups trying to grind, basically slow the griefing.
imo, you only feel the hit if your being CCd or you have a bad day where you've run into PVP wherever you go
those days you lose more xp then when you logged in = life on a real pvp server
edit: couple that with the slow xp rates of P99 and thats why alot of players wont play pvp, it can be harsh
I understand the race to 50 and wanting to just pvp all day, but i dont see it on their projects
you will just need to pvp on the way to 50