Quote:
Originally Posted by Tux
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You're incorrect. A display highlighting what is targeted is very much part of the user interface, customizable or not. If you feel differently consider battling it out on the wikipedia entry.
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I'd prefer battling it out where it was relevant, such as this conversation, but being that you provide no real argument other than "you are wrong", it seems overly fruitless.
You have your opinion. I have mine. The difference being that I support mine with a logical argument. I'm not even sure what you are disagreeing with in my statement. Are you saying that because a target ring can be construed as part of the User Interface, it should be acceptable to leave it to the players to decide if they want it?
Again, that is incorrect in the same sense that players are not allowed to use glowing models in first person shooters. It simplifies the game. It being in the space where the user is interacting with the game is no basis for any logical argument to keep them in when the goal of this project was to emulate classical EverQuest in the spirit of challenging game play.