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Old 09-09-2011, 02:24 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Mcbard [You must be logged in to view images. Log in or Register.]
I agree with what you said, my only question is how: how do you "fix" that problem via a game mechanic or social construct that A) benifits everyone, and B) is more inline with classic EverQuest?

Edit: directed at giga
Well, my idea might be a bit crazy (and I've already said it), but here is is again: reduce the variance significantly, have guilds rotate on mobs that they've killed before (doesn't have to be GM-enforced, can just be a gentleman's agreement), but make server repops fair game. For example: If Transatlantic Order has killed Nagafen, Inny, and CT, and The Mystical Rampage has killed Vox, Inny and Faydedar, then they'd set up a calendar for Inny but TO would have exclusive rights to Naggy and CT, while TMR would have exclusive rights to Vox and Fay. But, if TMR kills Naggy on a server repop, then TO should share 1/2 of the Naggy's with them because TMR has proven that they can mobilize to Naggy and kill him fair and square.

edit: and don't call me giga
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