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Old 09-09-2011, 07:56 AM
Savok Savok is offline
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Join Date: May 2010
Posts: 971
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Zone texture updates - Velious release.
Armor texture updates - Velious release.
Model updates - Luclin release.

Code available with Titanium - all of the above.

All of these could of been available with the release of the server and I can understand that if given the choice the people who run this server would like to run as classic as possible. As far as gameplay goes I think they have done a fine good job with classes abilities and skills etc - spells and combat are pretty close to classic to me. But the visual look of the game is only seen as by the individual on a personal basis, how you have the game setup is unique to your setup. There are die hard 'classic' players, those who only played the later game and those who enjoy all of it ( like myself). Each of these players remembers the game in their way, be it old skool, new models or whatever.

Where somethings are as close to classic as it can be (combat as I said above, also spells and their visual effects), some things cannot (the old UI is just not usable with the Titanium client). As a UI modder for some 9 years on Live I would of still taken the classic UI because it was something I did use at the time. As many of the features that could get turned off did (I went through a bunch of windows to fix the xml errors in the tech forum) so that the Titanium UI could be a classic as possible within the client settings.

As we know everyone has an opinion on how the game should look. The server is aiming on being from release to Velious as we know and at some point new textures are going to be in the game (come Velious release) because this is how it was. I can understand why Nilbog turned off Luclin models because they do not fit the vision of the server, and I suspect was as easy as flipping a switch on his end. This was fine because you were switching off 1 of the 2 models and one had nothing to do with the other. Normally the server would load both sets of models into the global file and you would choose which set or combination you wanted to show.

With the textures its different to control because one is replacing another. Freeport West textures are the same file names whether you use new or old textures. The same for armor textures - the same file is used for a BP etc. These are cosmetic changes (meaning they have NO effect on gameplay at all) and are individual to each client machine. The person next to you could be seeing an entirely different thing to you.

At the end of the day I like to give people choices. Use my UI or default, use the velious textures or not. Either way it makes no difference to me how you want to play, as long as you play within the rules of the server.


Oh, btw I'm not American either.
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Last edited by Savok; 09-09-2011 at 08:19 AM..