You aren't in any position to be making assumptions on the reasons people quit.
Trains not being enforced on live doesnt equate to making that the best way to run a server. People quit on live too. Is that lost on you? They didn't quit because of GMs, sure. Some probably quit because of a lack of GMs.
The only reason none of us saw quitting in the higher end guilds is because so much time was invested in characters at that point, and we became used to GMs not doing anything.
Were you at the Discordia/ Indignation/ Rapture vs. PDM battle for Emperor? We fought for hours on end to secure the zone, got the emperor to 1%, and the zone crashed. If GM's didn't get involved, Emperor would have still been missing, and no one would have been keyed to VT between those guilds.
There were countless times (which I doubt you were even aware of) that we had the headaches of PDM basically fucking us in ways that were cheating.
Were you ever leading a guild that had to deal with the brunt of all that horse shit from others guilds on live? It was a nightmare. You're a soldier, not a leader. Try being an officer of a guild and organizing, recruiting, repeating yourself constantly, and trying to come out on top with 1 or 2 people that can destroy all that work in an instant. We served people back for it, but it was a downward spiral. The server was a bunch of scumbags trying to grief people's progress and fun.
You don't know what the fuck you're talking about. The server will survive either way, I'll give you that. A server with game mechanics in order is sure to sustain a decent population regardless of the rule set. No other server had mechanics in order. But it will be higher and prevent people quitting if people are culpable.
I could have the ability to train in PvP in almost any circumstance if there are no rules. Lguk, SolB, Fear, Hate-- anywhere. I can train groups just to be an asshole and suffer no repercussions. Anyone can. Anyone will. What prevents me from doing so?
I guarantee if I play enough, and training is allowed, I can single handedly get the rule changed by unremitting persistence. I guarantee I can make people quit. I can do it just to prove a point. Why not make trains the rule of thumb in encountering any other player if there are no rules?
In PoP on live, I could have destroyed raids left and right if I didn't feel an ethical responsibility as a member of the server.
You want a server without ethics? That's fine.
But take into account that anything can happen. Training can be taken to an extreme. And I am extremely good at doing that. Guilds can be created simply to train; guilds that want nothing, not loot, not money, not YT-- a guild not looking for anything rational, a guild that just likes watching people squirm. A guild like that could virtually create a stagnant Norrath. Who has qualms doing that if there is no rule against it? It would be strategy.
Sounds like a blast.
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