Quote:
Originally Posted by Lazortag
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the amount of time you have to devote on this server to be a hardcore raider is absurdly longer than what was required in classic. It doesn't matter if the time dedication was a lot in classic, what matters is that the dedication required is unfairly greater on this server.
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I don't quite understand what's "unfair" about the situation, at least with regards to what's been discussed in this thread. If you want the windows shortened, you should advocate for that directly, but it's tangential to Bob's suggsted lasseiz-fair raiding ruleset.
Quote:
Originally Posted by Lazortag
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The thing is, it would make sense for the top guilds to agree to a rotation because they'd get more mobs per minute that they spend playing the game, and would probably have more time to enjoy the game, level their alts, or just go outside.
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This goes straight back to game the Game Theory we were discussing earlier. If Guild A and Guild B agree to a 50/50 rotation, but there are no in-game consequences for breaking the rotation, it's not hard to figure out what the Nash Equilibrium of the system is: No rotation.
I can only think of two possible changes that would make agreeing to a rotation the dominant strategy: GM enforcement, and extreme time-commitment in VP, such that competing for other mobs is no longer possible.