View Single Post
  #154  
Old 09-06-2011, 09:15 PM
Lazortag Lazortag is offline
Planar Protector

Lazortag's Avatar

Join Date: Apr 2010
Posts: 3,635
Default

Quote:
Originally Posted by Silentone [You must be logged in to view images. Log in or Register.]
I dont agree with that at all, its always been the case that the top end guilds have the most dedicated people and make up a smaller precentage of the server. Putting the choice of how mobs are raided into the casual players hands is just plain silly. I mean why dont we just all hold hands kill the dragons and hand out loot to everyone who is online at the time regardless of level and guild. You talk about guild rotation..well what would stop random non-raiding guild A B C D from wanting in on a Dragon rotation. Hell why cant people who dont want to be a part of a guild have a open slot for "open raid night" in the rotation. This stuff just makes me laugh, we play this game for the competition, its the one thing that sets itself appart from other MMO's that are all running on instance raids. I dont see how your logic allows there to be a rotation for guild A B C D but not the other 100 guilds on the server, maybe a few guidls want to get together and kill a raid mob ..do they get a spot in rotation? Hell whats to stop top guilds from dividing up into Guild A B C but have alts and what not in the guilds just to get 4 or 5 spots in this rotation you so badly want.
Earlier in this thread I suggested something that solves all of this and is still competitive. I'm kind of tired of reposting it, I can understand that not everyone is going to read the whole thread, but so far no one's responded and I thought it was a very good idea.

Quote:
That isn't entirely true.

The current raid scene isn't as bad as most make it out to be. I see nothing wrong with it, except for a slight few tweaks that need to be made currently.

The only thing that possibly needs a change is something that has yet to be put in or made public on how it will operate.
Yeah, nothing's wrong except for the fact that 1/3 of the raid capable guilds on this server are getting over 95% of the mobs, almost entirely because they have people willing to waste their time tracking/poopsocking for absurd amounts of time. That's kind of a high entry cost to be a "hardcore raider" on this server, and certainly not what people expected when they signed up for a "Classic" server.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis