Quote:
Originally Posted by Kraal
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If the variance was removed, and raid encounters were reset (let's say Vox, Naggy, CT, Inny all pop at 8 CST on a Friday) there are four possible targets per week that spawn within the same window and it opens up raid encounters to be negotiated between guilds based on certain rule sets.
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Removing the variance and spawning everything at a specific convenient peak time for Americans, also cuts out any guilds who are not based in America. No thanks.
Quote:
Originally Posted by Kraal
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With four raid targets up at the same time guilds can be spaced out evenly without any friction in zones over who has claim on what mob, and there is zero rushing another guild and "leapfrogging" them due to where a mob spawns, how the zone is cleared, and how the time limit is running.
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Soon there will be more than four guilds capable of running raids - what then?