The main argument favoring pvp is self policing. This, in theory, could work with the high end raid scene and other high value bosses, possibly freeing up the devs to actually get stuff done.
In reality, most pvp servers are infested with pathologic grievers that like nothing more than ganking newbs repeatedly until they rage quit. They essentially get huge erections by inflicting repeated grief on other players then bragging about it on the forums.
This has been my experience with pvp servers.
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