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Old 09-02-2011, 09:04 AM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
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Quote:
Originally Posted by Clever [You must be logged in to view images. Log in or Register.]
Upon achieving level 45, you've only accumulated 19% of the xp necessary to reach level 60. Even with the xp penalty, getting the first fifth of your char back isn't really that difficult, especially with a gear and plat jumpstart.

And that 11 point per tick? That's 11 points MORE than the other races. Lich drains 22 hp per tick, which becomes only a 4-hp per tick loss on an Iksar as opposed to 15 on anything else. Demi drains 32, which becomes 14 to an Iksar and 25 to anything else. Necros live in lich when grinding, and taps/dot-taps to get that liched HP back prior to 49 are barely worth the mana your hp paid for them. Add regen to the calculation, however, and you find that your lich pays out more mana, and your taps can be replaced with more efficient dots.

Does it make up for the 19% of a char you'll have to re-play, and the 20% XP hit you'll take? You bet it does. Ten times over.
Quote:
Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
It doesn't, unfortunately =/ Running the #'s:

Levels 8-19 - an extra 2 hp per tick, sitting = 20 hp extra per minute. Dark Pact = 2 mana for 4 hp every tick, or 0.5 mana for each hp, so 10 extra mana per minute.

Levels 20-34 - An extra 3 hp per tick, sitting = 30 hp extra per minute. Allure of Death = 4 mana for 8 hp every tick, or 0.5 mana for each hp, so 15 extra mana per minute.

Levels 34-48 - An extra 3 hp per tick, sitting = 30 hp extra, blah blah - Call of Bones = 8 mana for 16 hp, so 0.5 mana for each hp. 15 extra mana per minute.

Level 49 - extra 3 hp per tick, 30 hp extra per minute - Lich has a .625 mana-hp ratio, so approximately 19 extra mana per minute.

Level 50 - extra 4 per tick sitting regen. 40 extra hp per minute. 25 extra mana per minute.


Are you seeing my point?


Let's just jump to level 60:

Arch Lich = 35/53 mana/hp per tick, with 11 extra hp regen while sitting (7 for non-regen races, 18 for iksar). 110 hp per minute, so approximately 70 mana extra per minute, which isn't half bad - but definitely doesn't offset the iksar experience penalty (even ignoring all the lost time from 1-49), even if that same amount of mana was being given throughout your 50s - which it's not, it's a little lower.


If you play iksar, you can play it for the end-game uberness, or appearance, or cool hunting grounds or because you love kunark, or any other assortment of reasons which I entirely agree with [You must be logged in to view images. Log in or Register.] - but faster leveling isn't one of those.

Sources:
Regen: http://www.monkly-business.net/index...geid=abilities
Spells: http://crys.org/everquest/spells/nec...k=1&maxrank=65

If i'm wrong on any of those necro lich-type spells in terms of their ratio, i apologize and am totally open to correction...
Crossposting for funzies.
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Quote:
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I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.