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  #76  
Old 09-01-2011, 11:43 AM
XiakenjaTZ XiakenjaTZ is offline
Sarnak


Join Date: Jun 2011
Posts: 395
Default

I would say that I seem to change my mind daily.
my current thoughts...
1) Ogre Shaman - can solo, can PvP, useful in groups, useful even in velious
2) Cleric - always needed end game, always wanted for groups
3) Magician - can solo, can PvP, useful in groups, EZ mode, but in raids you wind up a CoH guy or summoning Mod Rods.
4) Wizard - ports! great PvP ganker, not really wanted in groups, can't see why a guild would want more than 2 or 3 end game.