Quote:
Originally Posted by Humerox
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2-boxing was only a valid argument at the very beginning, (not correct, just had some validity) when everyone thought the server would see no more than 150 or so.
arguing for 2-boxing on a server with ~20k accounts...well...and I still see "I'm new!" posts almost daily.
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Problem now is, the population isn't large enough to support groups in most zones of EQ with Vanilla + Kunark.
Leaving plenty of zones vacated / nearly empty. Unrest sees mabye 6-8 players of level. Mistmoore about the same. And those zones can sustain around 3-4 groups of varrying levels.
If 2-box were implemented, those zones would do fine.
Zones like Sebilis, Karnors and Charasis would be the ones that would see the most detriment, if at all. 3 2-boxers holding down mycnoid spore king or crypt. But already it seems like those aren't camps that a PuG can get into, they are guild groups so that point is moot (If this statement is incorrect, correct me but that's what I've gathered from OoC). So the "destroys the PuG or social interaction" argument falls apart.
Friendships have already been made, guilds / alliances formed... this is CliqueQuest not PuGQuest, and most of the arguments against it, are that it destroys the PuG game. PuGing really isn't that friendly to begin with here. Sure on occassion I'll get a group in Crushbone or in Unrest on my alts, but more often than not those zones only have enough players to support 1 or mabye 2 groups, and if those groups are out of your level range / full you are so out of luck.