View Single Post
  #1  
Old Yesterday, 01:01 PM
BradZax BradZax is offline
Fire Giant


Join Date: Dec 2025
Posts: 941
Default

Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
https://www.youtube.com/watch?v=Wtl895AgbN8

Enchanters were actually the weakest class in the game through much of the beta, but now they're arguably even stronger in EQL than they were on P1999 - which is obviously really saying something. The ability to upgrade spells means they can just spam level 16 AOE Mez and never have it resisted, and the same goes for charm and slow. And whatever nerfs they previously had in place on charm itself have been undone, as endgame charm pets now outdamage all summoned pets, as well as even most melee DPS player characters.

Combine Enchanter with Paladin/Monk and you have the most busted OP build possible, to the extent that an already easy game is made soporifically trivial. You can see it in action in the video above. I have no clue how playing this build is remotely fun. This is literally about as difficult as taking a BiS Velious Monk and cleaning out Dalnir or Mistmoore. I'm truly baffled as to how anyone thinks this sort of design/gameplay is going to result in long-term player retention. Unless you've got a brain made of oatmeal or are the most casual of casual players, you're going to get bored of this within a couple of months max.
Yeah, I feel liike if i just threw enchanter onto my build I would be incredibly strong.

On THJ they balanced the game such that any class could just out play an enchanter.

But on EQL enchanter is like, as strong there as it is on p99.

THJ youre like, "you use enchanter? I use fayguard parrying daggers to kill the entire sebilis zone in 1 pull, we are not the same.

But EQL is very much closer to real everquest than THJ was, and as such a pet 10-16 levels higher with max durration charms just wins.
Reply With Quote