FYI: This thread is about
raid tanking.
1000 iteration parses against insignificant mobs does not answer the question.
That is
not nearly enough iterations and you need to
test against mobs with higher level/attack values.
Discussion regarding cloth/leather/chain classes does not answer the question.
There
may be value to determining these AC caps, but
these are not raid tanking classes.
On a raid tank,
defensive discipline is the only thing that reduces the max hit, so
warrior is the only raid tank.
And BTW, the question was answered on post #2:
Quote:
Originally Posted by Danth
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...raids focus on HP because the timing of your Complete Heal chain has to be based around worst-case scenarios anyway... Stacking enough HP to survive an additional max-hit round...
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