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Old 08-02-2026, 07:32 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
I think it is because people don't understand how AC works. It negates max hits. They'll put a ton of AC on and expect to get straight 1s as incoming damage almost as if they activated DA but the rest of the hits are evenly distributed so you get less 82s but still ~25x 78s, 75s 72s and so on if you look at the above parses. So I suspect people will put AC on, see all the high hits and go like "this is bullshit". While soloing with my ranger in KC with ~200 AC worn I kept an eye on max hits and I was barely seeing any so AC does what it is supposed to do but with like ~2.4khp unbuffed (IIRC?) you're still going to feel the rest of the higher numbers in the distribution. After a long session of farming/grinding soloers/healers will definitely feel it though but not on single kills.
At high enough AC you will see a lot of min hits, at least on trash mobs. If you look at this parse:

=========================
60 SK 1000 hits from Shiel Glimmerspindle - 351 AC, Using 55 AC Shield
=========================
DV, Count
19, 541
22, 29
25, 26
28, 25
32, 29
35, 25
38, 27
42, 27
45, 26
48, 18
52, 22
55, 26
58, 27
62, 21
65, 25
68, 20
72, 27
75, 22
78, 27
82, 10

Total Damage = 33211

541 hits out of 1000 total hits were the minimum of 19 damage. So that should be quite noticeable.

The way AC works is it basically just weights the d20 damage roll in one direction or the other. An unweighted d20 has an average roll of 10.5. When you have really high AC, the dice roll would be weighted so that the average roll is something like 5. That is why you see a lot more minimum hits getting rolled, and less max hits.
Last edited by DeathsSilkyMist; 08-02-2026 at 07:34 PM..
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